
SPEAKEASY
MAP THEME
Underground speakeasy and hidden distillery.
Players have to tamper with the barrels without being seen. Use of a camera flash to blind enemies before attacking them.
ENGINE
Unreal Engine
MY WORK
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2D Layout
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Level Blockout
RESTAURANT
MAP THEME
Post-apocalypse restaurant in the middle of a city.
ENGINE
Unreal Engine
MY WORK
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Level Design Document (you can download here)
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2D Layout
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Level Blockout
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Blueprint for objectives, controls and AI
THE DIVISION MAP
MAP THEME
New York City - American Museum of Natural History
ENGINE
Unity
MY WORK
-
Mission Synopsis
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Creation of a new gameplay element
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2D Layout
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Level Blockout

DOWNLOAD THE DOCUMENT
ROBOGO
OVERVIEW
Robogo is a turn-based puzzle game in which Robogo have to avoid or kill the enemies blocking his path.
ENGINE
Unity
MY WORK
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Scripting : Character control, AI implementation.
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Level Design : 2D Layout, Blockout, Replacing blockout with assets.
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Full Unity process: Assets management, Scene editor, Script, Particles, Animator, Post Process, Build.
DUNGEON MAP
MAP THEME
Dungeon in a cave / Warlock's lair
ENGINE
Unreal Engine 4
MY WORK
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2D Layout
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Level Blockout
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Replacing blockout by textured assets
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Creation of terrain and foliage
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Setting up lights and camera settings
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Creation of visual effects
STARSHOOTER
OVERVIEW
This is a serie of documents made for an independent developer about a Twin-stick shooter with procedural weapons
There are 6 documents :


PORTAL 2 -THROUGH THE AGES
OVERVIEW
Through The Ages is a collection of maps for Portal 2 made with the level editor. The first map is a simple test chamber created in 1950. Every other one are updates from 1960 through the time of Portal 1.
